True Draco Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Master Peace, the True Dracoslaying King
UR Rarity
Master Peace, the True Dracoslaying King
UR Rarity
Master Peace, the True Dracoslaying King
LIGHT 8
Master Peace, the True Dracoslaying King
  • ATK:

  • 2950

  • DEF:

  • 2950


To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it.

R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

R Rarity
Disciples of the True Dracophoenix
R Rarity
Disciples of the True Dracophoenix
R Rarity
Disciples of the True Dracophoenix
Spell Continuous
Disciples of the True Dracophoenix

    You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.

    SR Rarity
    Dragonic Diagram
    SR Rarity
    Dragonic Diagram
    SR Rarity
    Dragonic Diagram
    Spell Field
    Dragonic Diagram

      All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.

      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      SR Rarity
      Pot of Desires
      Spell Normal
      Pot of Desires

        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



        Tag(s):

        SR Rarity
        Runick Destruction
        SR Rarity
        Runick Destruction
        SR Rarity
        Runick Destruction
        Spell Quick
        Runick Destruction

          Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.

          SR Rarity
          Runick Flashing Fire
          SR Rarity
          Runick Flashing Fire
          SR Rarity
          Runick Flashing Fire
          Spell Quick
          Runick Flashing Fire

            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.

            UR Rarity
            Runick Fountain
            UR Rarity
            Runick Fountain
            UR Rarity
            Runick Fountain
            Spell Field
            Runick Fountain

              You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.

              SR Rarity
              Runick Freezing Curses
              SR Rarity
              Runick Freezing Curses
              SR Rarity
              Runick Freezing Curses
              Spell Quick
              Runick Freezing Curses

                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.

                R Rarity
                Runick Slumber
                R Rarity
                Runick Slumber
                R Rarity
                Runick Slumber
                Spell Quick
                Runick Slumber

                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.

                  UR Rarity
                  Runick Tip
                  UR Rarity
                  Runick Tip
                  UR Rarity
                  Runick Tip
                  Spell Quick
                  Runick Tip

                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.

                    R Rarity
                    Sky Striker Maneuver - Afterburners!
                    R Rarity
                    Sky Striker Maneuver - Afterburners!
                    R Rarity
                    Sky Striker Maneuver - Afterburners!
                    Spell Normal
                    Sky Striker Maneuver - Afterburners!

                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      Spell Quick
                      Sky Striker Mecha - Widow Anchor

                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                        R Rarity
                        Sky Striker Mecha Modules - Multirole
                        R Rarity
                        Sky Striker Mecha Modules - Multirole
                        R Rarity
                        Sky Striker Mecha Modules - Multirole
                        Spell Continuous
                        Sky Striker Mecha Modules - Multirole

                          Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          Spell Normal
                          Sky Striker Mobilize - Engage!

                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                            UR Rarity
                            Sky Striker Mobilize - Linkage!
                            UR Rarity
                            Sky Striker Mobilize - Linkage!
                            UR Rarity
                            Sky Striker Mobilize - Linkage!
                            Spell Quick
                            Sky Striker Mobilize - Linkage!

                              If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.

                              UR Rarity
                              Super Polymerization
                              UR Rarity
                              Super Polymerization
                              UR Rarity
                              Super Polymerization
                              Spell Quick
                              Super Polymerization

                                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                                Tag(s):

                                R Rarity
                                True Draco Heritage
                                R Rarity
                                True Draco Heritage
                                R Rarity
                                True Draco Heritage
                                Spell Continuous
                                True Draco Heritage

                                  During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.

                                  SR Rarity
                                  Skill Drain
                                  SR Rarity
                                  Skill Drain
                                  SR Rarity
                                  Skill Drain
                                  Trap Continuous
                                  Skill Drain

                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                    SR Rarity
                                    Soul Drain
                                    SR Rarity
                                    Soul Drain
                                    SR Rarity
                                    Soul Drain
                                    Trap Continuous
                                    Soul Drain

                                      Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.

                                      R Rarity
                                      Stygian Dirge
                                      R Rarity
                                      Stygian Dirge
                                      R Rarity
                                      Stygian Dirge
                                      Trap Continuous
                                      Stygian Dirge

                                        Reduce the Levels of all monsters your opponent controls by 1.

                                        UR Rarity
                                        There Can Be Only One
                                        UR Rarity
                                        There Can Be Only One
                                        UR Rarity
                                        There Can Be Only One
                                        Trap Continuous
                                        There Can Be Only One

                                          Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                                          R Rarity
                                          True Draco Apocalypse
                                          R Rarity
                                          True Draco Apocalypse
                                          R Rarity
                                          True Draco Apocalypse
                                          Trap Continuous
                                          True Draco Apocalypse

                                            If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.

                                            Extra Deck

                                            UR Rarity
                                            Garura, Wings of Resonant Life
                                            UR Rarity
                                            Garura, Wings of Resonant Life
                                            UR Rarity
                                            Garura, Wings of Resonant Life
                                            DARK 6
                                            Garura, Wings of Resonant Life
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 2400


                                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                            SR Rarity
                                            Geri the Runick Fangs
                                            SR Rarity
                                            Geri the Runick Fangs
                                            SR Rarity
                                            Geri the Runick Fangs
                                            DARK 4
                                            Geri the Runick Fangs
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1000


                                            2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.

                                            UR Rarity
                                            Hugin the Runick Wings
                                            UR Rarity
                                            Hugin the Runick Wings
                                            UR Rarity
                                            Hugin the Runick Wings
                                            LIGHT 2
                                            Hugin the Runick Wings
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.

                                            SR Rarity
                                            Mudragon of the Swamp
                                            SR Rarity
                                            Mudragon of the Swamp
                                            SR Rarity
                                            Mudragon of the Swamp
                                            WATER 4
                                            Mudragon of the Swamp
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1600


                                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                                            R Rarity
                                            World Chalice Guardragon Almarduke
                                            R Rarity
                                            World Chalice Guardragon Almarduke
                                            R Rarity
                                            World Chalice Guardragon Almarduke
                                            WIND 9
                                            World Chalice Guardragon Almarduke
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2600


                                            3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.

                                            UR Rarity
                                            S:P Little Knight
                                            UR Rarity
                                            S:P Little Knight
                                            UR Rarity
                                            S:P Little Knight
                                            DARK
                                            S:P Little Knight
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Right


                                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                             Rarity
                                            Sky Striker Ace - Camellia
                                             Rarity
                                            Sky Striker Ace - Camellia
                                             Rarity
                                            Sky Striker Ace - Camellia
                                            DARK
                                            Sky Striker Ace - Camellia
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Top-Right

                                            Bottom-Left


                                            2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                                            R Rarity
                                            Sky Striker Ace - Hayate
                                            R Rarity
                                            Sky Striker Ace - Hayate
                                            R Rarity
                                            Sky Striker Ace - Hayate
                                            WIND
                                            Sky Striker Ace - Hayate
                                            • ATK:

                                            • 1500

                                            • LINK-1

                                            Link Arrow:

                                            Bottom-Left


                                            1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                                            UR Rarity
                                            Sky Striker Ace - Kagari
                                            UR Rarity
                                            Sky Striker Ace - Kagari
                                            UR Rarity
                                            Sky Striker Ace - Kagari
                                            FIRE
                                            Sky Striker Ace - Kagari
                                            • ATK:

                                            • 1500

                                            • LINK-1

                                            Link Arrow:

                                            Top-Left


                                            1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                            SR Rarity
                                            Sky Striker Ace - Shizuku
                                            SR Rarity
                                            Sky Striker Ace - Shizuku
                                            SR Rarity
                                            Sky Striker Ace - Shizuku
                                            WATER
                                            Sky Striker Ace - Shizuku
                                            • ATK:

                                            • 1500

                                            • LINK-1

                                            Link Arrow:

                                            Top-Right


                                            1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                                            SR Rarity
                                            Sky Striker Ace - Zeke
                                            SR Rarity
                                            Sky Striker Ace - Zeke
                                            SR Rarity
                                            Sky Striker Ace - Zeke
                                            DARK
                                            Sky Striker Ace - Zeke
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Bottom


                                            2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                                            UR Rarity
                                            Super Starslayer TY-PHON - Sky Crisis
                                            UR Rarity
                                            Super Starslayer TY-PHON - Sky Crisis
                                            UR Rarity
                                            Super Starslayer TY-PHON - Sky Crisis
                                            DARK
                                            Super Starslayer TY-PHON - Sky Crisis
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2900


                                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                            Need 21 UR

                                            UR Rarity
                                            Master Peace, the True Dracoslaying King1 card
                                            UR Rarity
                                            Garura, Wings of Resonant Life1 card
                                            UR Rarity
                                            Hugin the Runick Wings1 card
                                            UR Rarity
                                            S:P Little Knight1 card
                                             Rarity
                                            Sky Striker Ace - Camellia1 card
                                            UR Rarity
                                            Sky Striker Ace - Kagari3 card
                                            UR Rarity
                                            Super Starslayer TY-PHON - Sky Crisis1 card
                                            UR Rarity
                                            Runick Fountain1 card
                                            UR Rarity
                                            Runick Tip2 card
                                            UR Rarity
                                            Sky Striker Mobilize - Engage!3 card
                                            UR Rarity
                                            Sky Striker Mobilize - Linkage!2 card
                                            UR Rarity
                                            Super Polymerization3 card
                                            UR Rarity
                                            There Can Be Only One1 card

                                            Main: 40 Extra: 15

                                            UR Rarity
                                            1 cardMaster Peace, the True Dracoslaying King
                                            UR Rarity
                                            1 cardMaster Peace, the True Dracoslaying King
                                            Master Peace, the True Dracoslaying King
                                            LIGHT 8
                                            Master Peace, the True Dracoslaying King
                                            • ATK:

                                            • 2950

                                            • DEF:

                                            • 2950


                                            To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it.


                                            R Rarity
                                            1 cardSky Striker Ace - Raye
                                            R Rarity
                                            1 cardSky Striker Ace - Raye
                                            Sky Striker Ace - Raye
                                            DARK 4
                                            Sky Striker Ace - Raye
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 1500


                                            (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                                            R Rarity
                                            1 cardDisciples of the True Dracophoenix
                                            R Rarity
                                            1 cardDisciples of the True Dracophoenix
                                            Disciples of the True Dracophoenix
                                            Spell Continuous
                                            Disciples of the True Dracophoenix

                                              You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.


                                              SR Rarity
                                              3 cardDragonic Diagram
                                              SR Rarity
                                              3 cardDragonic Diagram
                                              Dragonic Diagram
                                              Spell Field
                                              Dragonic Diagram

                                                All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.


                                                SR Rarity
                                                1 cardPot of Desires
                                                SR Rarity
                                                1 cardPot of Desires
                                                Pot of Desires
                                                Spell Normal
                                                Pot of Desires

                                                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                  Tag(s):

                                                  SR Rarity
                                                  1 cardRunick Destruction
                                                  SR Rarity
                                                  1 cardRunick Destruction
                                                  Runick Destruction
                                                  Spell Quick
                                                  Runick Destruction

                                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                                                    SR Rarity
                                                    2 cardRunick Flashing Fire
                                                    SR Rarity
                                                    2 cardRunick Flashing Fire
                                                    Runick Flashing Fire
                                                    Spell Quick
                                                    Runick Flashing Fire

                                                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                                                      UR Rarity
                                                      1 cardRunick Fountain
                                                      UR Rarity
                                                      1 cardRunick Fountain
                                                      Runick Fountain
                                                      Spell Field
                                                      Runick Fountain

                                                        You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                                                        SR Rarity
                                                        2 cardRunick Freezing Curses
                                                        SR Rarity
                                                        2 cardRunick Freezing Curses
                                                        Runick Freezing Curses
                                                        Spell Quick
                                                        Runick Freezing Curses

                                                          Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                                                          R Rarity
                                                          2 cardRunick Slumber
                                                          R Rarity
                                                          2 cardRunick Slumber
                                                          Runick Slumber
                                                          Spell Quick
                                                          Runick Slumber

                                                            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.


                                                            UR Rarity
                                                            2 cardRunick Tip
                                                            UR Rarity
                                                            2 cardRunick Tip
                                                            Runick Tip
                                                            Spell Quick
                                                            Runick Tip

                                                              Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                                                              R Rarity
                                                              1 cardSky Striker Maneuver - Afterburners!
                                                              R Rarity
                                                              1 cardSky Striker Maneuver - Afterburners!
                                                              Sky Striker Maneuver - Afterburners!
                                                              Spell Normal
                                                              Sky Striker Maneuver - Afterburners!

                                                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                                                SR Rarity
                                                                3 cardSky Striker Mecha - Widow Anchor
                                                                SR Rarity
                                                                3 cardSky Striker Mecha - Widow Anchor
                                                                Sky Striker Mecha - Widow Anchor
                                                                Spell Quick
                                                                Sky Striker Mecha - Widow Anchor

                                                                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                                  R Rarity
                                                                  1 cardSky Striker Mecha Modules - Multirole
                                                                  R Rarity
                                                                  1 cardSky Striker Mecha Modules - Multirole
                                                                  Sky Striker Mecha Modules - Multirole
                                                                  Spell Continuous
                                                                  Sky Striker Mecha Modules - Multirole

                                                                    Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                                    UR Rarity
                                                                    3 cardSky Striker Mobilize - Engage!
                                                                    UR Rarity
                                                                    3 cardSky Striker Mobilize - Engage!
                                                                    Sky Striker Mobilize - Engage!
                                                                    Spell Normal
                                                                    Sky Striker Mobilize - Engage!

                                                                      If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                      UR Rarity
                                                                      2 cardSky Striker Mobilize - Linkage!
                                                                      UR Rarity
                                                                      2 cardSky Striker Mobilize - Linkage!
                                                                      Sky Striker Mobilize - Linkage!
                                                                      Spell Quick
                                                                      Sky Striker Mobilize - Linkage!

                                                                        If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                                                                        UR Rarity
                                                                        3 cardSuper Polymerization
                                                                        UR Rarity
                                                                        3 cardSuper Polymerization
                                                                        Super Polymerization
                                                                        Spell Quick
                                                                        Super Polymerization

                                                                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                                          Tag(s):

                                                                          R Rarity
                                                                          2 cardTrue Draco Heritage
                                                                          R Rarity
                                                                          2 cardTrue Draco Heritage
                                                                          True Draco Heritage
                                                                          Spell Continuous
                                                                          True Draco Heritage

                                                                            During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.


                                                                            SR Rarity
                                                                            1 cardSkill Drain
                                                                            SR Rarity
                                                                            1 cardSkill Drain
                                                                            Skill Drain
                                                                            Trap Continuous
                                                                            Skill Drain

                                                                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                              SR Rarity
                                                                              3 cardSoul Drain
                                                                              SR Rarity
                                                                              3 cardSoul Drain
                                                                              Soul Drain
                                                                              Trap Continuous
                                                                              Soul Drain

                                                                                Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                                                                R Rarity
                                                                                2 cardStygian Dirge
                                                                                R Rarity
                                                                                2 cardStygian Dirge
                                                                                Stygian Dirge
                                                                                Trap Continuous
                                                                                Stygian Dirge

                                                                                  Reduce the Levels of all monsters your opponent controls by 1.


                                                                                  UR Rarity
                                                                                  1 cardThere Can Be Only One
                                                                                  UR Rarity
                                                                                  1 cardThere Can Be Only One
                                                                                  There Can Be Only One
                                                                                  Trap Continuous
                                                                                  There Can Be Only One

                                                                                    Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                                    R Rarity
                                                                                    1 cardTrue Draco Apocalypse
                                                                                    R Rarity
                                                                                    1 cardTrue Draco Apocalypse
                                                                                    True Draco Apocalypse
                                                                                    Trap Continuous
                                                                                    True Draco Apocalypse

                                                                                      If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.


                                                                                      UR Rarity
                                                                                      1 cardGarura, Wings of Resonant Life
                                                                                      UR Rarity
                                                                                      1 cardGarura, Wings of Resonant Life
                                                                                      Garura, Wings of Resonant Life
                                                                                      DARK 6
                                                                                      Garura, Wings of Resonant Life
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • DEF:

                                                                                      • 2400


                                                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                                      SR Rarity
                                                                                      2 cardGeri the Runick Fangs
                                                                                      SR Rarity
                                                                                      2 cardGeri the Runick Fangs
                                                                                      Geri the Runick Fangs
                                                                                      DARK 4
                                                                                      Geri the Runick Fangs
                                                                                      • ATK:

                                                                                      • 0

                                                                                      • DEF:

                                                                                      • 1000


                                                                                      2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                                                                                      UR Rarity
                                                                                      1 cardHugin the Runick Wings
                                                                                      UR Rarity
                                                                                      1 cardHugin the Runick Wings
                                                                                      Hugin the Runick Wings
                                                                                      LIGHT 2
                                                                                      Hugin the Runick Wings
                                                                                      • ATK:

                                                                                      • 0

                                                                                      • DEF:

                                                                                      • 0


                                                                                      2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                                                                                      SR Rarity
                                                                                      1 cardMudragon of the Swamp
                                                                                      SR Rarity
                                                                                      1 cardMudragon of the Swamp
                                                                                      Mudragon of the Swamp
                                                                                      WATER 4
                                                                                      Mudragon of the Swamp
                                                                                      • ATK:

                                                                                      • 1900

                                                                                      • DEF:

                                                                                      • 1600


                                                                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                                      R Rarity
                                                                                      1 cardWorld Chalice Guardragon Almarduke
                                                                                      R Rarity
                                                                                      1 cardWorld Chalice Guardragon Almarduke
                                                                                      World Chalice Guardragon Almarduke
                                                                                      WIND 9
                                                                                      World Chalice Guardragon Almarduke
                                                                                      • ATK:

                                                                                      • 3000

                                                                                      • DEF:

                                                                                      • 2600


                                                                                      3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.


                                                                                      UR Rarity
                                                                                      1 cardS:P Little Knight
                                                                                      UR Rarity
                                                                                      1 cardS:P Little Knight
                                                                                      S:P Little Knight
                                                                                      DARK
                                                                                      S:P Little Knight
                                                                                      • ATK:

                                                                                      • 1600

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Left

                                                                                      Right


                                                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                       Rarity
                                                                                      1 cardSky Striker Ace - Camellia
                                                                                       Rarity
                                                                                      1 cardSky Striker Ace - Camellia
                                                                                      Sky Striker Ace - Camellia
                                                                                      DARK
                                                                                      Sky Striker Ace - Camellia
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Top-Right

                                                                                      Bottom-Left


                                                                                      2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                                                      R Rarity
                                                                                      1 cardSky Striker Ace - Hayate
                                                                                      R Rarity
                                                                                      1 cardSky Striker Ace - Hayate
                                                                                      Sky Striker Ace - Hayate
                                                                                      WIND
                                                                                      Sky Striker Ace - Hayate
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Bottom-Left


                                                                                      1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                                                      UR Rarity
                                                                                      3 cardSky Striker Ace - Kagari
                                                                                      UR Rarity
                                                                                      3 cardSky Striker Ace - Kagari
                                                                                      Sky Striker Ace - Kagari
                                                                                      FIRE
                                                                                      Sky Striker Ace - Kagari
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Top-Left


                                                                                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                                      SR Rarity
                                                                                      1 cardSky Striker Ace - Shizuku
                                                                                      SR Rarity
                                                                                      1 cardSky Striker Ace - Shizuku
                                                                                      Sky Striker Ace - Shizuku
                                                                                      WATER
                                                                                      Sky Striker Ace - Shizuku
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Top-Right


                                                                                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                                      SR Rarity
                                                                                      1 cardSky Striker Ace - Zeke
                                                                                      SR Rarity
                                                                                      1 cardSky Striker Ace - Zeke
                                                                                      Sky Striker Ace - Zeke
                                                                                      DARK
                                                                                      Sky Striker Ace - Zeke
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Top

                                                                                      Bottom


                                                                                      2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                                                      UR Rarity
                                                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                      UR Rarity
                                                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                      Super Starslayer TY-PHON - Sky Crisis
                                                                                      DARK
                                                                                      Super Starslayer TY-PHON - Sky Crisis
                                                                                      • ATK:

                                                                                      • 2900

                                                                                      • DEF:

                                                                                      • 2900


                                                                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                      master-duel
                                                                                      True Draco
                                                                                      5







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